* New upstream release (LP: #286667)
- General:
- Fix up compatiblity with Gtk/Glib 2.14
- Reclassify Gnibbles as Arcade game not logic game
- Read saved window configuration from correct GConf group (affects
gnometris, gnibbles, gnobots)
- Aisleriot:
- Remove vestigal flowRoot elements from solitaire svg icons. They
caused a black box when rendering.
- Don't crash when the session manager terminates aisleriot
- GLChess:
- Fix crash in error handler when GGZ connection closed
- Fix crash in empty scene when no AI engines available
- Fix crash when have OpenGL libraries but cannot get valid display
- Implement GGZ config parser instead of using Python config parser
which does not handle '%' characters as GGZ does
- Ignore GGZ server remove player/table for unknown players/tables
- Handle exceptions loading OpenGL textures
- Reset pause menu when starting new game
- Only allow one new/load game dialog to be visible at once
- Fix incorrect function call for single buffered 3D display
- Handle fork() errors in AI processes
- Fixes to compile in Solaris
- Print failure to start message to stdout if cannot import GTK+
- Handle invalid response from glRenderMode(GL_RENDER) and print
debugging information
- More logging messages about selection rendering bugs
- After looking at failure case in PyOpenGL code we don't need to change
render modes after failed to change to GL_SELECT
- Fix potential bugs found by PyChecker
- Fix crash when validly claiming a draw
- Don't display failed to claim draw dialog when successfully claimed
draw
- GTali:
- Undoing 5 of a kind reduces the score by 50 as there might be multiple
scores (LP: #238978)
- Sudoku:
- Add not overwrite time and also remember to actually save the time in
the file (LP: #279616)
- Correct typo in error message that led to an exception
- Gnotravex:
- Stop paused tiles becoming visible after changing colour settings
- Blackjack:
- Fix compiler warnings
This bug was fixed in the package gnome-games - 1:2.24.1-0ubuntu1
---------------
gnome-games (1:2.24.1-0ubuntu1) intrepid; urgency=low
* New upstream release (LP: #286667) GL_RENDER) and print
- General:
- Fix up compatiblity with Gtk/Glib 2.14
- Reclassify Gnibbles as Arcade game not logic game
- Read saved window configuration from correct GConf group (affects
gnometris, gnibbles, gnobots)
- Aisleriot:
- Remove vestigal flowRoot elements from solitaire svg icons. They
caused a black box when rendering.
- Don't crash when the session manager terminates aisleriot
- GLChess:
- Fix crash in error handler when GGZ connection closed
- Fix crash in empty scene when no AI engines available
- Fix crash when have OpenGL libraries but cannot get valid display
- Implement GGZ config parser instead of using Python config parser
which does not handle '%' characters as GGZ does
- Ignore GGZ server remove player/table for unknown players/tables
- Handle exceptions loading OpenGL textures
- Reset pause menu when starting new game
- Only allow one new/load game dialog to be visible at once
- Fix incorrect function call for single buffered 3D display
- Handle fork() errors in AI processes
- Fixes to compile in Solaris
- Print failure to start message to stdout if cannot import GTK+
- Handle invalid response from glRenderMode(
debugging information
- More logging messages about selection rendering bugs
- After looking at failure case in PyOpenGL code we don't need to change
render modes after failed to change to GL_SELECT
- Fix potential bugs found by PyChecker
- Fix crash when validly claiming a draw
- Don't display failed to claim draw dialog when successfully claimed
draw
- GTali:
- Undoing 5 of a kind reduces the score by 50 as there might be multiple
scores (LP: #238978)
- Sudoku:
- Add not overwrite time and also remember to actually save the time in
the file (LP: #279616)
- Correct typo in error message that led to an exception
- Gnotravex:
- Stop paused tiles becoming visible after changing colour settings
- Blackjack:
- Fix compiler warnings
-- Didier Roche <email address hidden> Tue, 21 Oct 2008 00:30:34 +0200