"up"graded to oneiric ocelot 11.10 (what ARE the Ubuntu people of power thinking about these days?)
with Unity2D the gimp problem is different (but equally crippling) -- Wacom Intuos 3: when I touch the pad to introduce a stroke (eg brush or eraser), the gimp appears often to get a signal to draw in the top left hand corner, or sometimes on the left edge, so I end up with a long diagonal line or horizontal line, terminating at the real pen position.
Naturally this makes gimp unusable.
Maybe it is relevant that I have the windows set so that focus follows the cursor, something that makes gimp MUCH nicer to use than it is on a windows-style click-to-focus. I don't think the Unity team really understand this mode.
"up"graded to oneiric ocelot 11.10 (what ARE the Ubuntu people of power thinking about these days?)
with Unity2D the gimp problem is different (but equally crippling) -- Wacom Intuos 3: when I touch the pad to introduce a stroke (eg brush or eraser), the gimp appears often to get a signal to draw in the top left hand corner, or sometimes on the left edge, so I end up with a long diagonal line or horizontal line, terminating at the real pen position.
Naturally this makes gimp unusable.
Maybe it is relevant that I have the windows set so that focus follows the cursor, something that makes gimp MUCH nicer to use than it is on a windows-style click-to-focus. I don't think the Unity team really understand this mode.
I haven't yet tried with the gnome shell.