gamin eats cpu cycles constantly
Bug #3814 reported by
Yi Qiang
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
gamin |
New
|
Undecided
|
Unassigned | ||
gamin (Ubuntu) |
Invalid
|
Medium
|
Unassigned |
Bug Description
gam_server always seems to take around 10% cpu utilization even when the system is idle. This is fine when doing non resource intensive tasks, but if you try to play a game for example, you will notice a 'stutter' (this can be seen in quake4 for example). There have been two upstream releases so far but a quick glance at the ChangeLog doesn't reveal a particular 'fix' for this problem.
Reference:
http://
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Changed in gamin: | |
status: | New → NeedInfo |
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btw,
gamin:
Architecture: amd64
Version: 0.1.5-0ubuntu1
libgamin0: Version: 0.1.5-0ubuntu1