But it's not enough to enable the current build files on 32 bit since that will fail.
The problematic files are debian/libgamemode0.install and debian/libgamemodeauto0.install
There are two easy solutions for that problem:
1) Import the Debian package, it has full Multi-Arch support by now. This requires to put libinih1 into main though.
2) Rebase debian/patch/revert_libinih_depends.patch against the code on Salsa (https://salsa.debian.org/games-team/gamemode)
Yes, I'm asking for 32 bit builds, since that is required to inject gamemode to a 32 bit game.
Here are some Bug reports: https:/ /github. com/FeralIntera ctive/gamemode/ issues/ 254 https:/ /github. com/lutris/ lutris/ issues/ 2917 https:/ /github. com/FeralIntera ctive/gamemode/ issues/ 216 https:/ /github. com/FeralIntera ctive/gamemode/ issues/ 252
But it's not enough to enable the current build files on 32 bit since that will fail. libgamemode0. install and debian/ libgamemodeauto 0.install
The problematic files are debian/
There are two easy solutions for that problem: patch/revert_ libinih_ depends. patch against the code on Salsa (https:/ /salsa. debian. org/games- team/gamemode)
1) Import the Debian package, it has full Multi-Arch support by now. This requires to put libinih1 into main though.
2) Rebase debian/