I tried changing "Sound Events" and "Music and Movies" to both pulseaudio and alsa. Both worked with the test (and my sound system generally works). However in all cases I get the same trace:
Traceback (most recent call last):
File "./FretsOnFire.py", line 68, in <module>
engine = GameEngine(config)
File "/usr/share/games/fretsonfire/game/GameEngine.py", line 149, in __init__
self.audio.open(frequency = frequency, bits = bits, stereo = stereo, bufferSize = bufferSize)
File "/usr/share/games/fretsonfire/game/Audio.py", line 49, in open
pygame.mixer.init()
pygame.error: No available audio device
I tried changing "Sound Events" and "Music and Movies" to both pulseaudio and alsa. Both worked with the test (and my sound system generally works). However in all cases I get the same trace:
Traceback (most recent call last): games/fretsonfi re/game/ GameEngine. py", line 149, in __init__ audio.open( frequency = frequency, bits = bits, stereo = stereo, bufferSize = bufferSize) games/fretsonfi re/game/ Audio.py" , line 49, in open mixer.init( )
File "./FretsOnFire.py", line 68, in <module>
engine = GameEngine(config)
File "/usr/share/
self.
File "/usr/share/
pygame.
pygame.error: No available audio device
Using version 1.2.512.dfsg-3 on updated Intrepid.