I'm having the same problem. Ive tried every fix listed here, and Im using flashplayer 9 from adobe labs. Ive been trying to get this fixed for a few days now, because I was in the middle of working on a project when i switched to ubuntu, and now I can't load it without firefox (and mozilla, and Galeon, etc. obviously a flashplayer issue ) crashing. I have, however, narrowed down the code that the crash happens ( the only error the browser gives me is "segmentation fault" ):
basically, I'm using javascript to talk to flash and open up a socket connection to a service listening for it:
this.connect=function(url,port){ __checkFlash(); // checks the flashplayer version __flash.SetVariable("__serverUrl",url); __flash.SetVariable("__serverPort",port);
try {
// boom here. - of course, nothing is alerted, no exception caught. __flash.TCallLabel("_root","__connect");
} catch(e){ alert(e.description);
}
var sent = __flash.GetVariable("__sentinel");
return sent;
};
ANY fix for this would be so completely appreciated - currently working through remote desktop into my windows machine, and needless to say, not loving it :-)
I'm having the same problem. Ive tried every fix listed here, and Im using flashplayer 9 from adobe labs. Ive been trying to get this fixed for a few days now, because I was in the middle of working on a project when i switched to ubuntu, and now I can't load it without firefox (and mozilla, and Galeon, etc. obviously a flashplayer issue ) crashing. I have, however, narrowed down the code that the crash happens ( the only error the browser gives me is "segmentation fault" ):
basically, I'm using javascript to talk to flash and open up a socket connection to a service listening for it:
this.connect= function( url,port) {
__ checkFlash( ); // checks the flashplayer version
__ flash.SetVariab le("__serverUrl ",url);
__ flash.SetVariab le("__serverPor t",port) ;
__flash. TCallLabel( "_root" ,"__connect" );
alert( e.description) ; GetVariable( "__sentinel" );
try {
// boom here. - of course, nothing is alerted, no exception caught.
} catch(e){
}
var sent = __flash.
return sent;
};
ANY fix for this would be so completely appreciated - currently working through remote desktop into my windows machine, and needless to say, not loving it :-)