Comment 15 for bug 209509

Revision history for this message
In , SteveLee (steve-fullmeasure) wrote :

On the usability issue issue the Mouse and keyboard UI's are slightly different. This gives users a confusing conceptual model. I see the main issue is that as you can get a caret in the readonly text box it appears you should be able to interact with it in some way but you have really got into a 'dead' state that you must get out of. So should it be focusable or not?

On accessibility side the ro text control is exposed as state:focusable (which agrees with the above behaviour) which could be taken to indicate that an AT can legitimately give it focus - clearly not the intention and again gets a dead state. It also appears as editable text and has an action of 'activate' that does nothing (should pop up the picker?)

So if the usability is going to stay as is then I think the accessibility needs to change to remove IeditableText and make the activate action pop up the picker