natty beta Ubuntu Classic (No effects) SDL|openGL window always on top
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
fglrx-installer (Ubuntu) |
Invalid
|
Undecided
|
Unassigned | ||
metacity (Ubuntu) |
Invalid
|
Undecided
|
Unassigned |
Bug Description
Release info: Description: Ubuntu Natty (development branch) Release: 11.04
libsdl1.2-dev version 1.2.14-6.1ubuntu3
libsdl1.2-debian version 1.2.14-6.1ubuntu3
libgl1-mesa-dev version 7.10.2-0ubuntu1
libgl1-mesa-dri version 7.10.2-0ubuntu1
libgl1-mesa-glx version 7.10.2-0ubuntu1
If I compile a SDL and openGL program and run it with Ubuntu Classic (No effects) the SDL|openGL window is overlaid on top of all other windows.
When it is the active window mouse/keypresses go to the SDL|openGL program as expected.
When another window is active mouse/keypresses go to the correct window even though the SDL window is on top.
Tested with Eternal Lands client and demo "SDLGears".
Correct response from SDL|openGL should be the overlay window goes back into the Z buffer when another app has focus.
2 SDL|openGL windows will battle for top z level when they are both running.
affects: | ubuntu → fglrx-installer (Ubuntu) |
Changed in metacity (Ubuntu): | |
status: | New → Confirmed |
Changed in fglrx-installer (Ubuntu): | |
status: | New → Confirmed |
tags: | added: natty |
I experience the same thing, I'm using the ati catalyst drivers. I would offer more info, but unfortunately I don't know which package is responsible for handling overlay accelerated video.