Hmm, nope. I've removed UnityMTGrabHandles::glDraw from the description as we're just painting a regular old tfp texture from xcomposite. This sounds like some kind of weird problem in the driver.
Can the reporters run nvidia-bug-report.sh ? It should be in your PATH by default.
Hmm, nope. I've removed UnityMTGrabHand les::glDraw from the description as we're just painting a regular old tfp texture from xcomposite. This sounds like some kind of weird problem in the driver.
Can the reporters run nvidia- bug-report. sh ? It should be in your PATH by default.