I've noticed, that it starts from the selected window's bounding box at the time when the window is picked up. So, the window's co-ordinates at the time the mouse drag was started, is used as the starting point, not the current hint. This is a regression. Unity 5.6
I've noticed, that it starts from the selected window's bounding box at the time when the window is picked up. So, the window's co-ordinates at the time the mouse drag was started, is used as the starting point, not the current hint. This is a regression. Unity 5.6