Comment 57 for bug 92599

Daniel van Vugt (vanvugt) wrote :

@Chauncellor...

If disabling DynamicTwinView didn't work for your nvidia system, try setting this in CCSM:
  Detect Refresh Rate = OFF
  Refresh Rate = the real refresh rate of your monitor, maybe even higher.
If that still doesn't work then you are not experiencing bug 92599. But read on...

In CCSM again, go to the Workarounds section and enable:
    Force full screen redraws (buffer swap) on repaint.
If that solves your problems then you're probably experiencing tearing, not stuttering or a low frame rate, so you actually have bug 880707.

Finally, please confirm you are experiencing stuttering, and _not_ tearing. If you're unsure about the difference please log a new bug with a video. Link to the new bug from one of the existing bugs like this one so myself and other people see it. Don't worry too much about the title of the bug. A nice clear video should allow us to accurately classify the bug and not accidentally merge it with unrelated bugs.