I was sable to reproduce the problem on my intel system: core i3 + GMA HD GPU + VGA cable.
Something notable is this:
- The bug can be reproduced when Unity starts without multi-monitor support. Then you plug in an external monitor and configure the system for a multi-monitor configuration.
- If Unity starts with multi-monitor config already enable, then the problem cannot be reproduce. The system works fine in multi-monitor configuration.
I have tested the system in several configurations and multi-monitor was working fine. It is only the case mentioned above that causes problem.
I have briefly tested my desktop system (ATI GPU + open source driver) but couldn't reproduce the problem. So there maybe something specific to intel here.
There is a fix for the the original problem mentioned in this bug.
I was sable to reproduce the problem on my intel system: core i3 + GMA HD GPU + VGA cable.
Something notable is this:
- The bug can be reproduced when Unity starts without multi-monitor support. Then you plug in an external monitor and configure the system for a multi-monitor configuration.
- If Unity starts with multi-monitor config already enable, then the problem cannot be reproduce. The system works fine in multi-monitor configuration.
I have tested the system in several configurations and multi-monitor was working fine. It is only the case mentioned above that causes problem.
I have briefly tested my desktop system (ATI GPU + open source driver) but couldn't reproduce the problem. So there maybe something specific to intel here.
There is a fix for the the original problem mentioned in this bug.