Comment 28 for bug 758248

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Derek Monner (dmonner) wrote :

@Robotex: Yes, that's true, but it misses the point I was trying to make. There is the system indicator applet (which lives in the gnome panel) that *looks* just like indicator-multiload (which lives in the indicator area), and I agree that these are different programs with different codebases. Only the latter is usable in Unity. Obviously the gnome panel applet, which is only usable in classic, is not leaking. However, one can use indicator-multiload, in the indicator area, in classic mode as well. In this case, it does not appear to cause a leak. Only when run under Unity does the indicator-multiload cause a memory leak.