StacktraceTop: construct (this=0x30562e8, __position=..., __x=...) at /usr/include/c++/4.5/ext/new_allocator.h:105 std::vector<WrapableHandler<GLWindowInterface, 5u>::Interface, std::allocator<WrapableHandler<GLWindowInterface, 5u>::Interface> >::_M_insert_aux (this=0x30562e8, __position=..., __x=...) at /usr/include/c++/4.5/bits/vector.tcc:301 std::vector<WrapableHandler<GLWindowInterface, 5u>::Interface, std::allocator<WrapableHandler<GLWindowInterface, 5u>::Interface> >::insert (this=0x30562e8, __position=<value optimized out>, __x=<value optimized out>) at /usr/include/c++/4.5/bits/vector.tcc:126 WrapableHandler<GLWindowInterface, 5u>::registerWrap (this=0x30562d0, obj=<value optimized out>, enabled=<value optimized out>) at /build/buildd/compiz-0.9.4+bzr20110407/include/core/wrapsystem.h:156 setHandler (this=0x43b9240, window=<value optimized out>) at /build/buildd/compiz-0.9.4+bzr20110407/include/core/wrapsystem.h:98
StacktraceTop: c++/4.5/ ext/new_ allocator. h:105 WrapableHandler <GLWindowInterf ace, 5u>::Interface, std::allocator< WrapableHandler <GLWindowInterf ace, 5u>::Interface> >::_M_insert_aux (this=0x30562e8, __position=..., __x=...) at /usr/include/ c++/4.5/ bits/vector. tcc:301 WrapableHandler <GLWindowInterf ace, 5u>::Interface, std::allocator< WrapableHandler <GLWindowInterf ace, 5u>::Interface> >::insert (this=0x30562e8, __position=<value optimized out>, __x=<value optimized out>) at /usr/include/ c++/4.5/ bits/vector. tcc:126 r<GLWindowInter face, 5u>::registerWrap (this=0x30562d0, obj=<value optimized out>, enabled=<value optimized out>) at /build/ buildd/ compiz- 0.9.4+bzr201104 07/include/ core/wrapsystem .h:156 buildd/ compiz- 0.9.4+bzr201104 07/include/ core/wrapsystem .h:98
construct (this=0x30562e8, __position=..., __x=...) at /usr/include/
std::vector<
std::vector<
WrapableHandle
setHandler (this=0x43b9240, window=<value optimized out>) at /build/