bwalex: we have a lot of g_closure_invoke() crashes happening in different part of the code, the other seems to be reported. This one should be fixed though (in unity), the other are still opened for more debugging and crash fix love :)
bwalex: we have a lot of g_closure_invoke() crashes happening in different part of the code, the other seems to be reported. This one should be fixed though (in unity), the other are still opened for more debugging and crash fix love :)