Add a test case for unity-decorator regressions
Bug #736878 reported by
David Barth
This bug affects 4 people
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Unity |
Fix Released
|
High
|
Alberto Ruiz | ||
compiz (Ubuntu) |
Triaged
|
High
|
Alberto Ruiz | ||
unity (Ubuntu) |
Fix Released
|
Undecided
|
Unassigned |
Bug Description
Binary package hint: compiz
Need to add a test case to prevent more regressions of the unity decorator crashers
tags: | added: unity |
Changed in unity (Ubuntu): | |
status: | New → Triaged |
Changed in unity: | |
milestone: | 3.6.8 → 3.8 |
Changed in unity: | |
milestone: | 3.8 → 3.8.2 |
Changed in unity: | |
assignee: | Rob Taylor (robtaylor) → Alberto Ruiz (alberto.ruiz) |
Changed in compiz (Ubuntu): | |
assignee: | Rob Taylor (robtaylor) → Alberto Ruiz (alberto.ruiz) |
Changed in unity: | |
milestone: | 3.8.2 → 3.8.4 |
Changed in unity: | |
milestone: | 3.8.4 → 3.8.6 |
Changed in unity: | |
status: | Triaged → Fix Committed |
Changed in unity: | |
status: | Fix Committed → Fix Released |
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Test guidelines, proposed by smspillaz:
1. Create some window X rHint () on it to make it a transient of window X (ensuring that both are normal windows)
2. Create another window Y, and call XSetTransientFo
3. Close the transient (u-w-d should handle this)
4. Destroy the parent window to the transient (X) before closing the transient in one case