That seems to confirm a leak in GL_EXT_texture_from_pixmap. When running Xgl, Compiz doesn't use the nVidia provided t_f_p, and instead uses Mesa's copy.
I'm retitling the bug with a more appropriate name.
That seems to confirm a leak in GL_EXT_ texture_ from_pixmap. When running Xgl, Compiz doesn't use the nVidia provided t_f_p, and instead uses Mesa's copy.
I'm retitling the bug with a more appropriate name.