Arrrgh! This check is most definitely incorrect. It should check MAX_TEXTURE_SIZE, not MAX_3D_TEXTURE_SIZE. I very much doubt compiz is using 3D textures a lot, if at all. A 1024x1024x1024 8 bit 3D texture would use 1 GiB of memory...
Arrrgh! This check is most definitely incorrect. It should check MAX_TEXTURE_SIZE, not MAX_3D_ TEXTURE_ SIZE. I very much doubt compiz is using 3D textures a lot, if at all. A 1024x1024x1024 8 bit 3D texture would use 1 GiB of memory...