Comment 6 for bug 124519

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Daniel Elstner (daniel-elstner) wrote :

Arrrgh! This check is most definitely incorrect. It should check MAX_TEXTURE_SIZE, not MAX_3D_TEXTURE_SIZE. I very much doubt compiz is using 3D textures a lot, if at all. A 1024x1024x1024 8 bit 3D texture would use 1 GiB of memory...