The cubeaddon-3d windows interactions are a different bug. The branch above (in progress) fixes the clipping in GLES2, although the deformation fixes are in the TODO list as well. In which device you run the GLES2 branch?
The cubeaddon-3d windows interactions are a different bug. The branch above (in progress) fixes the clipping in GLES2, although the deformation fixes are in the TODO list as well. In which device you run the GLES2 branch?