Comment 5 for bug 120872

Revision history for this message
Paul Wise (Debian) (pabs) wrote :

I fixed this in the upstream SVN repository in r59 with the following patch:

diff --git a/src/MainSDL_Event.cpp b/src/MainSDL_Event.cpp
index 5ab76ba..ba87463 100644
--- a/src/MainSDL_Event.cpp
+++ b/src/MainSDL_Event.cpp
@@ -314,6 +314,7 @@ void MainSDL::keyDownGame(SDL_Event *event)
 // resetMouseMotion();
 // break;
      case SDLK_p:
+ grabMouse(game->game_pause);
    game->game_pause = !game->game_pause;
    game->audio->pauseGameMusic(game->game_pause);
    break;

Chromium BSU needs upstream developers, so see my mail on the Debian games list if you are interested.