Heh, I just tested your 1st version now and you just released the second :)
The 1st version was working nice except when using a very high level of subdivisions (tested with luxball3 http://www.luxrender.net/forum/viewtopic.php?f=13&t=1383) with the subsurf modifier, which would crash with "Query result: 2147483647".
As far as performance goes, now when using VBOs and picking an object it seems just as fast as previously without using VBOs, which is a great improvement.
I will test the 2nd version as soon as I can and provide some feedback.
Thank you for this work :)
Heh, I just tested your 1st version now and you just released the second :)
The 1st version was working nice except when using a very high level of subdivisions (tested with luxball3 http:// www.luxrender. net/forum/ viewtopic. php?f=13& t=1383) with the subsurf modifier, which would crash with "Query result: 2147483647".
As far as performance goes, now when using VBOs and picking an object it seems just as fast as previously without using VBOs, which is a great improvement.
I will test the 2nd version as soon as I can and provide some feedback.
Thank you for this work :)