Comment 1 for bug 774758

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Chow Loong Jin (hyperair) wrote :

I'm adding both Unity and indicator-sound tasks, as this bug concerns the two of them.

1. There is no way to quit Banshee while letting it continue playing -- this is because of the application-centric paradigm that we're shifting to, and highlighted in the Sound Menu specification.

2. On the other hand, Unity puts out a "Quit" option for Banshee when there's a window around, but it doesn't quit Banshee when Banshee is not paused/stopped.