armagetronad.real keeps running and consumes 100% of one core after game exits
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
armagetronad (Ubuntu) |
New
|
Undecided
|
Unassigned |
Bug Description
Binary package hint: armagetronad
After playing one round in armagetronad (fullscreen) and exiting via the game menu, the process is still running and consuming an whole core of cpu. Every time I've reproduced it gmpc-mpd were also active (playing) and compiz enabled.
Steps: 1. Turn on computer, 2. Start armagetronad, 3. Exit after playing one round.
After that, top shows armagetronad.re using 100% cpu and must be killed manually.
Thanks.
ProblemType: Bug
Architecture: amd64
Date: Sun Nov 15 19:37:11 2009
DistroRelease: Ubuntu 9.10
ExecutablePath: /usr/games/
InstallationMedia: Ubuntu 9.10 "Karmic Koala" - Release amd64 (20091027)
Package: armagetronad 0.2.8.2.1-10ubuntu1
ProcEnviron:
LANG=es_MX.UTF-8
SHELL=/bin/bash
ProcVersionSign
SourcePackage: armagetronad
Uname: Linux 2.6.31-14-generic x86_64
XsessionErrors:
(gnome-
(gnome-
(polkit-
(nautilus:1777): Eel-CRITICAL **: eel_preferences
(awn-applet-
I get something similar, except the offending file is called armagetronad.real.