That's why I hedged on having something like "apparmor unload". What you're saying explains why "restart" and "reload" are distinct actions (I'd never been clear on this), so having a new action that is "like 'stop' but actually does stop apparmor, even though that is not usually what you want" makes similar sense.
That's why I hedged on having something like "apparmor unload". What you're saying explains why "restart" and "reload" are distinct actions (I'd never been clear on this), so having a new action that is "like 'stop' but actually does stop apparmor, even though that is not usually what you want" makes similar sense.