In addition to querying the native window there has to be some sort of detection that width/height changed, and some sort of pass through message to the host process to resize the host surface....
Does the emulator really not support resizing EGL surfaces?!
In addition to querying the native window there has to be some sort of detection that width/height changed, and some sort of pass through message to the host process to resize the host surface....
Does the emulator really not support resizing EGL surfaces?!