I just read https://bugs.launchpad.net/ubuntu/+source/alsa-driver/+bug/1007783 and tried disabling Pulseaudio with Michael Lazarev's method:
touch ~/.pulse-a11y-nostart echo autospawn = no|tee -a ~/.pulse/client.conf killall pulseaudio
That got me no sound at all, in smplayer, banshee, or minecraft.
I will now revert that and try the bit from https://wiki.ubuntu.com/Audio/PositionReporting :
>If this affects your HDA Intel sound card, there are two methods the driver can read the position reports. You can test the two >different methods by editing the /etc/modprobe.d/alsa-base.conf file, and add either
>options snd-hda-intel position_fix=1
I just read https:/ /bugs.launchpad .net/ubuntu/ +source/ alsa-driver/ +bug/1007783 and tried disabling Pulseaudio with Michael Lazarev's method:
touch ~/.pulse- a11y-nostart client. conf
echo autospawn = no|tee -a ~/.pulse/
killall pulseaudio
That got me no sound at all, in smplayer, banshee, or minecraft.
I will now revert that and try the bit from https:/ /wiki.ubuntu. com/Audio/ PositionReporti ng :
>If this affects your HDA Intel sound card, there are two methods the driver can read the position reports. You can test the two >different methods by editing the /etc/modprobe. d/alsa- base.conf file, and add either
>options snd-hda-intel position_fix=1