Comment 3 for bug 556484

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M (mtaverne) wrote :

@Digitalghost
Ok, I started having a look at your game.

1) First of all: What are the licenses for:
-Game code
-Engine code
-Game art

The .zip files downloaded from the main site contain something which looks like a proprietary license.
The svn checkout from Google Code contains the LGPL for the game and engine code.
I don't know if the LGPL can be applied to game code (it's meant mostly for libraries) or if it makes sense to apply it there.

2) File factory and mediafire are not the nicest way to offer downloads. But I can understand that if you don't have the possibility to host large files on your website.

3) Since the game data is probably the same for Windows, Mac, GNU/Linux 32-bit and 64-bit, it might make sense to offer a single large download for game data and smaller downloads for the game+engine binaries.

4) The svn checkout was 2.1 GB!!!
I mentioned the problem and possible solutions I see here: http://forum.freegamedev.net/viewtopic.php?f=4&t=356

5) The game didn't start at all for me under Kubuntu 10.04.
I downloaded the 175 MB .zip from the UHC website.

6) There are no compiling instructions or I didn't find any. Please put a Readme file in the root of the svn explaining how to compile the game.
I will try compiling from source if I find some time.