Anyway, I forgot to mention, I think the bug is in gecko rendering logic, and not Xorg. I'm pretty sure Windows versions suffer the same problem, but the performance hit isn't as big as it is in X (since Windows doesn't use a client/server network model).
*affects gecko related projects
Not effects. =/
Anyway, I forgot to mention, I think the bug is in gecko rendering logic, and not Xorg. I'm pretty sure Windows versions suffer the same problem, but the performance hit isn't as big as it is in X (since Windows doesn't use a client/server network model).