Fix a Saving/loading problem with Missile and Animation-die.
now Saving/loading should work.
vector and Vec2i are unrelated (vector is the std:: "array" , Vec2i is a stratagus "Point")
as it is a common low level container, most stack error or buffer overflow make these container report error.
For the gold Mine, it is not the game mode where is the bug, but a conflict in animation and unit ID (not fixed yet).
Fix a Saving/loading problem with Missile and Animation-die.
now Saving/loading should work.
vector and Vec2i are unrelated (vector is the std:: "array" , Vec2i is a stratagus "Point")
as it is a common low level container, most stack error or buffer overflow make these container report error.
For the gold Mine, it is not the game mode where is the bug, but a conflict in animation and unit ID (not fixed yet).
Thanks for the report.