Comment 3 for bug 976937

Revision history for this message
Joris Dauphin (joris-dauphin) wrote :

Fix a Saving/loading problem with Missile and Animation-die.
now Saving/loading should work.

vector and Vec2i are unrelated (vector is the std:: "array" , Vec2i is a stratagus "Point")
as it is a common low level container, most stack error or buffer overflow make these container report error.

For the gold Mine, it is not the game mode where is the bug, but a conflict in animation and unit ID (not fixed yet).

Thanks for the report.