I succeeded to reproduce the bug thanks to backtraces. It happened with big units which move near the limit of the map (especially bottom right corner) I rewrote the faulty code in a more simple way. rev. 8374 should fix the crash.
I succeeded to reproduce the bug thanks to backtraces.
It happened with big units which move near the limit of the map (especially bottom right corner)
I rewrote the faulty code in a more simple way.
rev. 8374 should fix the crash.