The issue appears to be caused by differences in handling floating point arithmetic between Windows/Linux/PPC Macs and Intel Macs (and by the smart-but-error-prone way the code converted negative RA values to integer values).
David Hulse identified the code that causes the problem and proposed a solution. It has been committed to Stellarium's code repository at SourceForge as revision 6025: http://stellarium.svn.sourceforge.net/viewvc/stellarium?view=rev&revision=6025
The issue appears to be caused by differences in handling floating point arithmetic between Windows/Linux/PPC Macs and Intel Macs (and by the smart-but- error-prone way the code converted negative RA values to integer values).
David Hulse identified the code that causes the problem and proposed a solution. It has been committed to Stellarium's code repository at SourceForge as revision 6025: stellarium. svn.sourceforge .net/viewvc/ stellarium? view=rev& revision= 6025
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