Hello im adding here myself since im having the same problem reported above. I've started to get these crashes right away after upgrading to version 0.10.3.
I have a similar call stack after getting the crashes, from Visual Studio im getting:
> 03b0f38b()
nvoglnt.dll!01fb449d()
[Frames below may be incorrect and/or missing, no symbols loaded for nvoglnt.dll]
nvoglnt.dll!01fb45a5()
nvoglnt.dll!01afdc63()
QtOpenGL4.dll!6d056cdd()
QtOpenGL4.dll!6d063737()
QtOpenGL4.dll!6d058acd()
...
call stack goes on with with further calls between QtOpenGL4.dll and nvoglnt.dll
i cant locate which module is loaded at address 03b0f38b, i'll try to find the above disassembly inside the main stellarium modules to see i can find which module is it.
My logfile is:
2010-01-29T20:30:32
Windows XP
Compiled with GCC 4.4.0
Qt runtime version: 4.6.1
Qt compilation version: 4.6.1
Addressing mode: 32-bit
Total memory: 2047 MB (unreliable)
Total virtual memory: 2047 MB (unreliable)
Physical memory in use: 34%
Processor speed: 2672 MHz
Processor name: Intel(R) Core(TM) i7 CPU 920 @ 2.67GHz
Processor speed: 2672 MHz
Processor name: Intel(R) Core(TM) i7 CPU 920 @ 2.67GHz
Processor speed: 2672 MHz
Processor name: Intel(R) Core(TM) i7 CPU 920 @ 2.67GHz
Processor speed: 2672 MHz
Processor name: Intel(R) Core(TM) i7 CPU 920 @ 2.67GHz
Processor speed: 2672 MHz
Processor name: Intel(R) Core(TM) i7 CPU 920 @ 2.67GHz
Processor speed: 2672 MHz
Processor name: Intel(R) Core(TM) i7 CPU 920 @ 2.67GHz
Processor speed: 2672 MHz
Processor name: Intel(R) Core(TM) i7 CPU 920 @ 2.67GHz
Processor speed: 2672 MHz
Processor name: Intel(R) Core(TM) i7 CPU 920 @ 2.67GHz
C:\Archivos de programa\Stellarium\stellarium.exe
-------------------------------------------------------
[ This is Stellarium 0.10.3 - http://www.stellarium.org ]
[ Copyright (C) 2000-2010 Fabien Chereau et al ]
-------------------------------------------------------
Writing log file to: "C:/Documents and Settings/Borja/Datos de programa/Stellarium/log.txt"
File search paths:
0 . "C:\Documents and Settings\Borja\Datos de programa\Stellarium"
1 . "."
Attempting to use an existing older config file.
Config file is: "C:\Documents and Settings\Borja\Datos de programa\Stellarium/config.ini"
Cache directory is: "C:\Documents and Settings\Borja\ConfiguraciĆ³n local\Datos de programa\stellarium\stellarium\cache"
Sky language is "en_GB"
Application language is "en_GB"
Loading Solar System data ...
Loaded 38 / 38 planet orbits
Loading star data ...
"Loading "./stars/default/stars_0_0v0_1.cat": 0_0v0_1; 5013"
"Loading "./stars/default/stars_1_0v0_1.cat": 1_0v0_1; 21999"
"Loading "./stars/default/stars_2_0v0_1.cat": 2_0v0_1; 151416"
"Loading "./stars/default/stars_3_1v0_0.cat": 3_1v0_0; 434064"
Finished loading star catalogue data, max_geodesic_level: 3
navigation/preset_sky_time is a double - treating as jday: 2.45151e+06
Use vertex shader for stars rendering
Loaded 10051 NGC records
Loading NGC name data ...
Loaded 222 / 222 NGC name records successfully
Use vertex shader for atmosphere rendering: "./data/shaders/xyYToRGB.glsl"
Loaded 88 / 88 constellation records successfully for culture "western"
Loaded 85 / 85 constellation art records successfully for culture "western"
Loaded 89 / 89 constellation names
Loading constellation boundary data ...
Loaded 782 constellation boundary segments
Loading star names from "./skycultures/western/star_names.fab"
Loaded 230 / 230 common star names
Loading star names from "./stars/default/name.fab"
Loaded 3215 / 4359 scientific star names
Creating GUI ...
My graphic card is a Nvidia 285GTX (190.38 driver version)
Let me know if you need any additional info, or further tests.
Hello im adding here myself since im having the same problem reported above. I've started to get these crashes right away after upgrading to version 0.10.3.
I have a similar call stack after getting the crashes, from Visual Studio im getting: dll!01fb449d( ) dll!01fb45a5( ) dll!01afdc63( ) dll!6d056cdd( ) dll!6d063737( ) dll!6d058acd( )
> 03b0f38b()
nvoglnt.
[Frames below may be incorrect and/or missing, no symbols loaded for nvoglnt.dll]
nvoglnt.
nvoglnt.
QtOpenGL4.
QtOpenGL4.
QtOpenGL4.
...
code: >>>>>>> >>>>>>
03B0F375 DD 06 fld qword ptr [esi]
03B0F377 D9 18 fstp dword ptr [eax]
03B0F379 D9 58 04 fstp dword ptr [eax+4]
03B0F37C 8B 35 20 A2 B2 03 mov esi,dword ptr ds:[3B2A220h]
03B0F382 8B B6 1C 01 00 00 mov esi,dword ptr [esi+11Ch]
03B0F388 8D 34 CE lea esi,[esi+ecx*8]
--->03B0F38B 8B 3E mov edi,dword ptr [esi] <<<<<<<<<< CRASHES HERE>>>
03B0F38D 8B 6E 04 mov ebp,dword ptr [esi+4]
03B0F390 89 78 08 mov dword ptr [eax+8],edi
03B0F393 89 68 0C mov dword ptr [eax+0Ch],ebp
03B0F396 83 C0 10 add eax,10h
03B0F399 41 inc ecx
03B0F39A 4A dec edx
call stack goes on with with further calls between QtOpenGL4.dll and nvoglnt.dll
i cant locate which module is loaded at address 03b0f38b, i'll try to find the above disassembly inside the main stellarium modules to see i can find which module is it.
My logfile is: Stellarium\ stellarium. exe ------- ------- ------- ------- ------- ------- ------- www.stellarium. org ] ------- ------- ------- ------- ------- ------- ------- Borja/Datos de programa/ Stellarium/ log.txt" Borja\Datos de programa\ Stellarium" Borja\Datos de programa\ Stellarium/ config. ini" Borja\Configura ciĆ³n local\Datos de programa\ stellarium\ stellarium\ cache" default/ stars_0_ 0v0_1.cat" : 0_0v0_1; 5013" default/ stars_1_ 0v0_1.cat" : 1_0v0_1; 21999" default/ stars_2_ 0v0_1.cat" : 2_0v0_1; 151416" default/ stars_3_ 1v0_0.cat" : 3_1v0_0; 434064" preset_ sky_time is a double - treating as jday: 2.45151e+06 shaders/ xyYToRGB. glsl" western/ star_names. fab" default/ name.fab"
2010-01-29T20:30:32
Windows XP
Compiled with GCC 4.4.0
Qt runtime version: 4.6.1
Qt compilation version: 4.6.1
Addressing mode: 32-bit
Total memory: 2047 MB (unreliable)
Total virtual memory: 2047 MB (unreliable)
Physical memory in use: 34%
Processor speed: 2672 MHz
Processor name: Intel(R) Core(TM) i7 CPU 920 @ 2.67GHz
Processor speed: 2672 MHz
Processor name: Intel(R) Core(TM) i7 CPU 920 @ 2.67GHz
Processor speed: 2672 MHz
Processor name: Intel(R) Core(TM) i7 CPU 920 @ 2.67GHz
Processor speed: 2672 MHz
Processor name: Intel(R) Core(TM) i7 CPU 920 @ 2.67GHz
Processor speed: 2672 MHz
Processor name: Intel(R) Core(TM) i7 CPU 920 @ 2.67GHz
Processor speed: 2672 MHz
Processor name: Intel(R) Core(TM) i7 CPU 920 @ 2.67GHz
Processor speed: 2672 MHz
Processor name: Intel(R) Core(TM) i7 CPU 920 @ 2.67GHz
Processor speed: 2672 MHz
Processor name: Intel(R) Core(TM) i7 CPU 920 @ 2.67GHz
C:\Archivos de programa\
------
[ This is Stellarium 0.10.3 - http://
[ Copyright (C) 2000-2010 Fabien Chereau et al ]
------
Writing log file to: "C:/Documents and Settings/
File search paths:
0 . "C:\Documents and Settings\
1 . "."
Attempting to use an existing older config file.
Config file is: "C:\Documents and Settings\
Cache directory is: "C:\Documents and Settings\
Sky language is "en_GB"
Application language is "en_GB"
Loading Solar System data ...
Loaded 38 / 38 planet orbits
Loading star data ...
"Loading "./stars/
"Loading "./stars/
"Loading "./stars/
"Loading "./stars/
Finished loading star catalogue data, max_geodesic_level: 3
navigation/
Use vertex shader for stars rendering
Loaded 10051 NGC records
Loading NGC name data ...
Loaded 222 / 222 NGC name records successfully
Use vertex shader for atmosphere rendering: "./data/
Loaded 88 / 88 constellation records successfully for culture "western"
Loaded 85 / 85 constellation art records successfully for culture "western"
Loaded 89 / 89 constellation names
Loading constellation boundary data ...
Loaded 782 constellation boundary segments
Loading star names from "./skycultures/
Loaded 230 / 230 common star names
Loading star names from "./stars/
Loaded 3215 / 4359 scientific star names
Creating GUI ...
My graphic card is a Nvidia 285GTX (190.38 driver version)
Let me know if you need any additional info, or further tests.