Comment 1 for bug 514285

Revision history for this message
faluco (borja-ferav) wrote :

Hello im adding here myself since im having the same problem reported above. I've started to get these crashes right away after upgrading to version 0.10.3.

I have a similar call stack after getting the crashes, from Visual Studio im getting:
> 03b0f38b()
  nvoglnt.dll!01fb449d()
  [Frames below may be incorrect and/or missing, no symbols loaded for nvoglnt.dll]
  nvoglnt.dll!01fb45a5()
  nvoglnt.dll!01afdc63()
  QtOpenGL4.dll!6d056cdd()
  QtOpenGL4.dll!6d063737()
  QtOpenGL4.dll!6d058acd()
       ...

code:
03B0F375 DD 06 fld qword ptr [esi]
03B0F377 D9 18 fstp dword ptr [eax]
03B0F379 D9 58 04 fstp dword ptr [eax+4]
03B0F37C 8B 35 20 A2 B2 03 mov esi,dword ptr ds:[3B2A220h]
03B0F382 8B B6 1C 01 00 00 mov esi,dword ptr [esi+11Ch]
03B0F388 8D 34 CE lea esi,[esi+ecx*8]
--->03B0F38B 8B 3E mov edi,dword ptr [esi] <<<<<<<<<< CRASHES HERE>>>>>>>>>>>>>>>>
03B0F38D 8B 6E 04 mov ebp,dword ptr [esi+4]
03B0F390 89 78 08 mov dword ptr [eax+8],edi
03B0F393 89 68 0C mov dword ptr [eax+0Ch],ebp
03B0F396 83 C0 10 add eax,10h
03B0F399 41 inc ecx
03B0F39A 4A dec edx

call stack goes on with with further calls between QtOpenGL4.dll and nvoglnt.dll
i cant locate which module is loaded at address 03b0f38b, i'll try to find the above disassembly inside the main stellarium modules to see i can find which module is it.

My logfile is:
2010-01-29T20:30:32
Windows XP
Compiled with GCC 4.4.0
Qt runtime version: 4.6.1
Qt compilation version: 4.6.1
Addressing mode: 32-bit
Total memory: 2047 MB (unreliable)
Total virtual memory: 2047 MB (unreliable)
Physical memory in use: 34%
Processor speed: 2672 MHz
Processor name: Intel(R) Core(TM) i7 CPU 920 @ 2.67GHz
Processor speed: 2672 MHz
Processor name: Intel(R) Core(TM) i7 CPU 920 @ 2.67GHz
Processor speed: 2672 MHz
Processor name: Intel(R) Core(TM) i7 CPU 920 @ 2.67GHz
Processor speed: 2672 MHz
Processor name: Intel(R) Core(TM) i7 CPU 920 @ 2.67GHz
Processor speed: 2672 MHz
Processor name: Intel(R) Core(TM) i7 CPU 920 @ 2.67GHz
Processor speed: 2672 MHz
Processor name: Intel(R) Core(TM) i7 CPU 920 @ 2.67GHz
Processor speed: 2672 MHz
Processor name: Intel(R) Core(TM) i7 CPU 920 @ 2.67GHz
Processor speed: 2672 MHz
Processor name: Intel(R) Core(TM) i7 CPU 920 @ 2.67GHz
C:\Archivos de programa\Stellarium\stellarium.exe
 -------------------------------------------------------
[ This is Stellarium 0.10.3 - http://www.stellarium.org ]
[ Copyright (C) 2000-2010 Fabien Chereau et al ]
 -------------------------------------------------------
Writing log file to: "C:/Documents and Settings/Borja/Datos de programa/Stellarium/log.txt"
File search paths:
  0 . "C:\Documents and Settings\Borja\Datos de programa\Stellarium"
  1 . "."
Attempting to use an existing older config file.
Config file is: "C:\Documents and Settings\Borja\Datos de programa\Stellarium/config.ini"
Cache directory is: "C:\Documents and Settings\Borja\ConfiguraciĆ³n local\Datos de programa\stellarium\stellarium\cache"
Sky language is "en_GB"
Application language is "en_GB"
Loading Solar System data ...
Loaded 38 / 38 planet orbits
Loading star data ...
"Loading "./stars/default/stars_0_0v0_1.cat": 0_0v0_1; 5013"
"Loading "./stars/default/stars_1_0v0_1.cat": 1_0v0_1; 21999"
"Loading "./stars/default/stars_2_0v0_1.cat": 2_0v0_1; 151416"
"Loading "./stars/default/stars_3_1v0_0.cat": 3_1v0_0; 434064"
Finished loading star catalogue data, max_geodesic_level: 3
navigation/preset_sky_time is a double - treating as jday: 2.45151e+06
Use vertex shader for stars rendering
Loaded 10051 NGC records
Loading NGC name data ...
Loaded 222 / 222 NGC name records successfully
Use vertex shader for atmosphere rendering: "./data/shaders/xyYToRGB.glsl"
Loaded 88 / 88 constellation records successfully for culture "western"
Loaded 85 / 85 constellation art records successfully for culture "western"
Loaded 89 / 89 constellation names
Loading constellation boundary data ...
Loaded 782 constellation boundary segments
Loading star names from "./skycultures/western/star_names.fab"
Loaded 230 / 230 common star names
Loading star names from "./stars/default/name.fab"
Loaded 3215 / 4359 scientific star names
Creating GUI ...

My graphic card is a Nvidia 285GTX (190.38 driver version)
Let me know if you need any additional info, or further tests.