There's no hint telling you what kind of renderer you have. But not doing that redundant clear in the first case would help all GPUs.
QT is 5.7.1+dfsg-3, but is QT doing all your scene drawing? All this overhead seems to be in your scene, not recognizable toolkit widgets.
There's no hint telling you what kind of renderer you have. But not doing that redundant clear in the first case would help all GPUs.
QT is 5.7.1+dfsg-3, but is QT doing all your scene drawing? All this overhead seems to be in your scene, not recognizable toolkit widgets.