I started a new branch to work on this bug: https://code.launchpad.net/~guillaume-chereau/stellarium/fix-orbits
I use a new way of rendering orbits, using parametric functions instead of tessellated lines. So far it seems to work, but there are a a few bugs I need to fix before we can consider merging.
I started a new branch to work on this bug: /code.launchpad .net/~guillaume -chereau/ stellarium/ fix-orbits
https:/
I use a new way of rendering orbits, using parametric functions instead of tessellated lines. So far it seems to work, but there are a a few bugs I need to fix before we can consider merging.