Oh, also interessting, I think: the log file of the last run.
To keep it a bit shorter, I cut the following 2 lines, which were repeated for 810 times, if I counted/calculated right:
QOpenGLShader::link: "Fragment shader(s) failed to link, vertex shader(s) linked.
Fragment Shader not supported by HW "
Made it also visible inside the log file at line 276 and followings. Line 281 in the attached file is number 1897 in the original logfile.
Oh, also interessting, I think: the log file of the last run.
To keep it a bit shorter, I cut the following 2 lines, which were repeated for 810 times, if I counted/calculated right:
QOpenGLShader: :link: "Fragment shader(s) failed to link, vertex shader(s) linked.
Fragment Shader not supported by HW "
Made it also visible inside the log file at line 276 and followings. Line 281 in the attached file is number 1897 in the original logfile.