Comment 33 for bug 1177966

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Hans Pulina (hans-67) wrote :

Some more information about this crash:

Found out (with some help from other ones) that the crash only happens at those planets where Stellarium shows rings. If I set the rings-parameter in ssystem.ini to false, no crash happens.

Also I was introduced to the program "GPU Caps Viewer", which scans the OpenGL possibilities of the GPU. During these tests I got the following error messages because these things were missed:

* vertex texture unit für Vertex displacement Mapping
* support of GL_EXT_gpu_shader4
  GL_ARB_draw_instanced
  GL_EXT_draw_instanced
  for HW Geometry Instancing
* Fragment Shader not supported by HW

I've attached a report file of GPU Caps Viewer also, which tells much more about my graphics hardware. - Anyway I think, the program crash mainly depends on the elderly hardware.