Comment 13 for bug 976233

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In , benoƮt tuduri (benoit2009) wrote :

Hello !! Good News for Shlomi, i guess :P

I traced the SDL_mixer code and i can see where the program doesn't work.
Before all the main step to debug serenely will be to install debug symbol of SDL_mixer and Ri-li.
After some step into, you land on this line :

215 return mikmod.Player_LoadGeneric((MREADER*)&lmmmr, maxchan, 0);

This line is in SDL_mixer code but this sequence read the music when you have jeu2.xm and not for jeu1.xm. I guess it's a callback to internal function of mikmod.