Here's her opengl.txt:
Ren'Py 6.11.2b windowed mode. Screen sizes: virtual=(800, 600) physical=(800, 600) Vendor: 'ATI Technologies Inc.' Renderer: 'ATI RADEON XPRESS 200M Series ' Version: '2.0.6288 Release' Display Info: <VideoInfo(hw = 0, wm = 1,video_mem = 0 blit_hw = 0, blit_hw_CC = 0, blit_hw_A = 0, blit_sw = 0, blit_sw_CC = 0, blit_sw_A = 0, bitsize = 32, bytesize = 4, masks = (16711680, 65280, 255, 0), shifts = (16, 8, 0, 0), losses = (0, 0, 0, 8 ), current_w = 1280, current_h = 800 >
Extensions:
GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader
I told her to hold down Shift when she runs the game, but she said that when she runs the game, the window flashes on the screen, then disappears.
Here's her opengl.txt:
Ren'Py 6.11.2b
windowed mode.
Screen sizes: virtual=(800, 600) physical=(800, 600)
Vendor: 'ATI Technologies Inc.'
Renderer: 'ATI RADEON XPRESS 200M Series '
Version: '2.0.6288 Release'
Display Info: <VideoInfo(hw = 0, wm = 1,video_mem = 0
blit_hw = 0, blit_hw_CC = 0, blit_hw_A = 0,
blit_sw = 0, blit_sw_CC = 0, blit_sw_A = 0,
bitsize = 32, bytesize = 4,
masks = (16711680, 65280, 255, 0),
shifts = (16, 8, 0, 0),
losses = (0, 0, 0, 8 ),
current_w = 1280, current_h = 800
>
Extensions:
GL_ARB_ depth_texture fragment_ program fragment_ shader occlusion_ query point_parameter s shader_ objects shading_ language_ 100 shadow_ ambient texture_ border_ clamp texture_ compression texture_ cube_map texture_ env_add texture_ env_combine texture_ env_crossbar texture_ env_dot3 texture_ mirrored_ repeat texture_ rectangle transpose_ matrix vertex_ buffer_ object vertex_ program vertex_ shader
GL_ARB_draw_buffers
GL_ARB_
GL_ARB_
GL_ARB_multisample
GL_ARB_multitexture
GL_ARB_
GL_ARB_
GL_ARB_
GL_ARB_
GL_ARB_shadow
GL_ARB_
GL_ARB_
GL_ARB_
GL_ARB_
GL_ARB_
GL_ARB_
GL_ARB_
GL_ARB_
GL_ARB_
GL_ARB_
GL_ARB_
GL_ARB_
GL_ARB_
GL_ARB_
I told her to hold down Shift when she runs the game, but she said that when she runs the game, the window flashes on the screen, then disappears.