I'm having a hard time following this bug, because the
formatting is strange in sourceforge. (Is there someplace
else I can read this that'll be easier to read?)
Anyway, I think you're talking about how I can type
something like (_==spaces):
if a:
__x
__y
If I move to y and hit tab, the indent cycles between being
indented two characters or none.
I personally hate this behaviour. I bump the tab and then
the line gets screwed up. I would really like a way to
disable this. The cases where it the best guess isn't right
is few enough that I don't really care that I have to hit
backspace after tab.
I think this was the previous behaviour, because I don't
remember this from before. :-(
So, an option to turn this off would be apprecated...
I'm having a hard time following this bug, because the
formatting is strange in sourceforge. (Is there someplace
else I can read this that'll be easier to read?)
Anyway, I think you're talking about how I can type
something like (_==spaces):
if a:
__x
__y
If I move to y and hit tab, the indent cycles between being
indented two characters or none.
I personally hate this behaviour. I bump the tab and then
the line gets screwed up. I would really like a way to
disable this. The cases where it the best guess isn't right
is few enough that I don't really care that I have to hit
backspace after tab.
I think this was the previous behaviour, because I don't
remember this from before. :-(
So, an option to turn this off would be apprecated...
Love the mode, otherwise. :-)
Ciao!