[regression] wesnoth has horribly crackling sound
Bug #301206 reported by
Fridtjof Busse
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
PulseAudio |
New
|
Undecided
|
Unassigned | ||
wesnoth (Ubuntu) |
Invalid
|
Medium
|
Unassigned |
Bug Description
This bug might be related to bug 243345 and/or bug 66483, but I have this problem starting with intrepid and the other bugs are much older, it used to work fine with hardy on my hardware.
wesnoth has a horribly crackling sound on several effects (like the sound a turn-start).
I tried changing the sample_rate, loaded the audio-driver snd_hda_intel with position-fix=2 and set the in-game volume to 100%.
Nothing helps, the sound is still horrible.
This is definitely a regression from hardy.
description: | updated |
description: | updated |
Changed in wesnoth: | |
importance: | Undecided → Medium |
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Is it possible that your sound system settup changed while upgradeing. That might have caused problems with libsdl as you have to have correct libsdl1. 2debian- <sound system> package installed.