pcb

Comment 9 for bug 1100620

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Peter Clifton (pcjc2) wrote :

The reason I developed those faster code-paths was my laptop with 945 graphics... ;)

(And the GM45 graphics in the laptop I use now).

Although.. regarding TRIANGLE_ARRAY_SIZE, what particular problem were you seeing which caused you to bump its size?

Did you hit

      fprintf (stderr, "Not enough space in vertex buffer\n");
      fprintf (stderr, "Requested %i vertices, %i available\n",
                       count, 3 * TRIANGLE_ARRAY_SIZE);

I'd be really curious to see the polygon (or other geometry) which triggered that - it might be a bug somewhere.

Normally the code should just flush the triangles out and start again with a clear buffer.