Do you need advanced state settings on the player, aside from transparency? Like multitexturing, lighting, fog, tex offset, tinting, etc? I ask because any shader we make to render these videos would have to implement all of the advanced state that the object will have.
Do you need alpha testing - ie. does the video have large areas with zero opacity, or will most of the video be opaque and semitransparent?
Do you need advanced state settings on the player, aside from transparency? Like multitexturing, lighting, fog, tex offset, tinting, etc? I ask because any shader we make to render these videos would have to implement all of the advanced state that the object will have.
Do you need alpha testing - ie. does the video have large areas with zero opacity, or will most of the video be opaque and semitransparent?