support accelerated_2d_canvas
Bug #1352631 reported by
Maxim Ermilov
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Oxide |
Fix Released
|
Critical
|
Justin McPherson | ||
1.2 |
Fix Released
|
Undecided
|
Unassigned |
Bug Description
this option enabled by default on android.
It will be useful for html5 games.
I test few games with google-chrome with accelerated_
canvas render trash on oxide (with accelerated_
Changed in oxide: | |
importance: | Undecided → High |
tags: | added: rtm14 |
Changed in oxide: | |
importance: | High → Critical |
Changed in oxide: | |
status: | New → Triaged |
Changed in oxide: | |
status: | Triaged → In Progress |
Changed in oxide: | |
milestone: | none → branch-1.3 |
status: | In Progress → Fix Released |
assignee: | nobody → Justin McPherson (justinmcp) |
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some stats from nexus 4:
android webview (4.4.4): 30-50fps
oxide: 12-15 fps