This specific crash should be corrected with x.4224.
It is too complicated to implement also for the client players to save a multiplayer game.
I see that you play in activity mode. Does only the dispatcher run in activity mode, or also the client players?
This specific crash should be corrected with x.4224.
It is too complicated to implement also for the client players to save a multiplayer game.
I see that you play in activity mode. Does only the dispatcher run in activity mode, or also the client players?