Comment 6 for bug 1551581

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Max Müller (minimax223) wrote :

Okay, I unterstand.
But where can I fix that ?
In the .eng file it looks like that :

 DynamicBrakesMinUsableSpeed( 0 )
    DynamicBrakesMaximumEffectiveSpeed( 0 )
     DynamicBrakesMaximumForce( 150KN )
     DynamicBrakesResistorCurrentLimit ( 5000 )
     DynamicBrakesCutInSpeed( -143 )
     DynamicBrakesMaxAirBrakePressure ( 70 )
     DynamicBrakesFadingSpeed( 143 )
     DynamicBrakesDelayTimeBeforeEngaging ( 0 )
     DynamicBrakesMaximumSpeedForFadeOut ( 143 )
     DynamicBrakesEffectAtMaximumFadeOut( 0 )
     DynamicBrakesHigherSpeedCurveExponent( 1 )
     DynamicBrakesLowerSpeedCurveExponent( 1 )
     DynamicBrakesNumberOfControllerNotches( 0 )

I cannot imagine here why this sound stopps at 11 km/h

In MSTS the sound works correctly