Comment 8 for bug 1313265

Revision history for this message
Edward Keenan (edwardk) wrote :

As of V2327, this problem is now history. The problem was that the render process was using XNASkyProjection which was limited to 6100 instead of Viewer.Camera.XnaProjection which uses ViewingDistance. This explains the problem when ViewingDistance was set above 6000. I also noticed that light cone was also using XNASkyProjection so that was switched over as well. The odd part is that the light cone worked w/o issues. Anyways, fix committed.

Edward K.