I don't believe they are related, although the crash is very close-by. In this bug we're returning non-zero from RenderItem+Comparer.Compare when x == y which seems to be fixed by rearranging the order of operations. In bug 1300942 we're coming in to that function with NaN values which blow up differently.
Chris,
I don't believe they are related, although the crash is very close-by. In this bug we're returning non-zero from RenderItem+ Comparer. Compare when x == y which seems to be fixed by rearranging the order of operations. In bug 1300942 we're coming in to that function with NaN values which blow up differently.