Comment 21 for bug 1184372

Revision history for this message
Mervyn Burse (mervyn) wrote : Re: [Bug 1184372] Re: Juddering and disappearing road traffic whenloading shapes and textures

James,

OK. Got the XNA sorted out and compiling now works. Change 1 did not seem to
make much difference. Change 2 however is quite startling in comparison.
Game load time is definitely increased. Ingame screen judders now occur much
more, but road traffic no longer disappears. I did however have one instance
in my short run where everything except the player train and the terrtex
vanished.

In most places the Loader process stays at 0 or 1 percent. In the places
where road traffic used to disappear, that goes up to between 60 and 90%. At
one stage after the world vanished it hit 100% with a 1% queue. In all cases
though, processor load did not exceed 65%. Going to experiment with the
figures and see where that takes me.

Thanks
Mervyn

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