This patch has caused some regressions with other numeric values in certain locales, such as sv_SE. The LC_NUMERIC variable needs to be set to the correct locale, rather than hard coded to C or POSIX (which always uses a period for decimal places). One of the regressions is muted audio, when the volume is not set to 100%.
This patch has caused some regressions with other numeric values in certain locales, such as sv_SE. The LC_NUMERIC variable needs to be set to the correct locale, rather than hard coded to C or POSIX (which always uses a period for decimal places). One of the regressions is muted audio, when the volume is not set to 100%.