Drag and Drop doesn't work correctly
Bug #892443 reported by
Pavel Golikov
This bug affects 1 person
Affects | Status | Importance | Assigned to | Milestone | |
---|---|---|---|---|---|
Nux |
Confirmed
|
Undecided
|
Jay Taoko | ||
Unity |
Confirmed
|
Undecided
|
Unassigned | ||
nux (Ubuntu) |
Confirmed
|
Undecided
|
Unassigned | ||
unity (Ubuntu) |
Confirmed
|
Undecided
|
Unassigned |
Bug Description
nux-1.16.0 built from source.
When working with drag and drop, ProcessDndDrop function is not properly called. In /Nux/WindowComp
The problem is that the drop event coordinates are absolute, but InputArea's are not. This means that i can't get ProcessDndDrop function call if my InputArea is a child (in the layout) of another window that placed not in top left corner of the screen.
description: | updated |
description: | updated |
description: | updated |
Changed in nux: | |
status: | New → Incomplete |
status: | Incomplete → New |
description: | updated |
Changed in nux: | |
assignee: | nobody → Cheakamus (jay) |
assignee: | Cheakamus (jay) → Jay Taoko (jaytaoko) |
affects: | unity → unity-foundations |
Changed in nux: | |
status: | New → Confirmed |
Changed in unity-foundations: | |
status: | New → Confirmed |
Changed in nux (Ubuntu): | |
status: | New → Confirmed |
Changed in unity (Ubuntu): | |
status: | New → Confirmed |
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Please use 'unity' project as also affects even if the bug is in one of the infrastructural part.